By URL
By Username
By MRSS
Enter a URL of an MRSS feed
 
or

Not every robbery goes so smoothly, but we learn an important lesson. Anyone "pretending" to not understand our commands in the future is going to have a bad time.Watch the full stream of this session(warning - it's BORING): http://www.twitch.tv/jester814/b/488941770_______________Get ArmA 2, ArmA 3, DayZ Standalone, and other BIS titles from the BIStore(prices are in Euros but will be converted to your local currency when you check out): https://store.bistudio.com?banner_tag=Jester814Check out Jest servers(no relation!) for supreme quality server hosting(including ArmA 3): http://bit.ly/17VHoahGet the best prices on games at Greenman Gaming(Better prices than Steam much of the time): http://bit.ly/12c8kP4Twitch: http://www.twitch.tv/Jester814Facebook(I actually check this one often): http://www.facebook.com/pages/Jester814/249522811833198Twitter: https://twitter.com/Jester814Steam: http://steamcommunity.com/groups/jester814Donate: http://bit.ly/15SAMFh-FAQ:Q:What are your system specs?A: i5 Ivy Bridge 3570k; 120 gig SSD; 1tb Standard HD(for recording); 8 gigs ram; nVidia Geforce GTX 770 (I run ArmA anywhere between 20-60 FPS, on med-high settings)Q: What do you use for recording?A: Fraps for video and system audio; Audacity for personal audio.Q: Why don't you play in First Person?A: I'm a 3rd person gamer. I hate first person. It's unrealistically restricting. Please don't try to "convince" me otherwise as if I am unaware of the gaming style I prefer.Q: Were you in the Military?A: US Army 99-06, Radio Operator(25C). Non-Combat Veteran.Q: Is that AI or real people?A: If it's Wasteland or DayZ, it's real people. If it's an ArmA Mission it's AI unless I very specifically state otherwise. The 15th doesn't PvP.Q: What ArmA mods do you use?A: For ArmA 2 - ACE/ACRE are the core. Others include: DFS 3rd Person, Instantviewdistance, SMK Animations Lite, ST_Collision and ST_Evasive, and Blastcore WarFX. For sound: Vanilla mixed with JSRS.For ArmA 3 - Will change often as...