Torley Videos
PREVIEW OF “UNIVERSAL CONSTRUCTOR” — in the studio…
from Torley Lives on November 14, 2009
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PREVIEW OF “UNIVERSAL CONSTRUCTOR” — in the studio today, cookin’ up fresh beats. Clocked in a tight groove starting at 10 PM last nite, had to finish the meal. So cats, here’s a taste, my hat-tip to hip-hop geeks everywhere. It’s all about GHETTO CYBERPUNK. Read RZA’s Tao of Wu and felt severely inspired. Phat analogue drum samples powered by Wave Alchemy’s Drum Machines 01 + African Rhythms. Video gameyness mostly ‘cuz of Plogue Chipsounds. Big bass hits you right in the face and ass. UNIVERSAL CONSTRUCTOR = UC = YOU SEE the light and truth IT’S TIME TO GET YOUR BATTLE ON OHHH YEAHHHH
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We Feel Fine Book (excerpt)An Almanac of Human Emotion.What a…
from Torley Lives on November 12, 2009
Duration: 0
Duration: 0
We Feel Fine Book (excerpt) An Almanac of Human Emotion. What a handsome cover. Many pix gathered from the Internets. And beautiful typography & graphics (some say, “chart porn”). In addition to the vivid and at often-times sexy layout which I consider exceptional in this day of blogs-and-what-have-you-not-becoming-books, I hope this tome is educational for people who wish to grasp emotions, such as Asperger’s Syndrome peeps like myself — I’m fairly along my journey of face-reading, but mindful of those who have a lot of progress to look forward to. Oh! And my picture is in the full thing with a notable quote. See if you can find me. Thanx to Hannah Johnson for sending this over. :)
also in: Torley Video Tutorial Free Texture Piano Music Secondlife Second Life Create Creativity Tip Trick Game World Online Virtual Avatar Screencast Help Machinima Love Technology Software How-To Comedy Technology Software How-To Education Educational Technology Clips
Bouncing Ball Avatar V1
from YouTube :: Tag // secondlife on November 08, 2009
Duration: 350
Duration: 350
Author: RobinRoar Keywords: Bouncing Ball Avatar torley nasa secondlife second life sl Added: November 8, 2009
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Imogen Heap "Tidal" from Ellipse gets mastering love
from Torley Lives on October 18, 2009
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Audio mastering isn t just the icing on the musical cake or the final polish — since it s what comes last before the world hears your tunes, your release may very well shine or suffer because of mastering. A botched mastering job can destroy the listener s experience, and even if they don t know all the technical terms that an audio engineer does, they feel something is off , wrong , muffled , and soforth. That s why I m disappointed by what a poor mastering job Imogen Heap s newest album, Ellipse, has. It shocked me because she s a superb songsmith and surely, wouldn t allow her voice to be relegated to at-points cardboard gurgles. The credits list Simon Heyworth as the mastering engineer, and I ve enjoyed other work he s done, so by no means do I jump to conclusions to fault him. It seems a different balance was warranted here — or something big got missed! But at least it s the inverse of the artists telling the hapless engineer to MAKE IT LOUDER whilst sacrificing contrast. I ve hyperacusis so my ears aren t the goldenest, but I searched, and found others who ve drawn similar, independent conclusions: T. Tom s review on Amazon … get better engineering/mastering to achieve better dynamics because this album sounds like a demo tape… MuuMuse review No matter what adjustments I’ve made to the volume, treble, or bass, Ellipse still sounds like being played just out of reach of the speakers. Color Theory observations The mastering is driving me crazy though! The dynamics are not only lost, they’re reversed. Here s Imogen s original version of Tidal , as officially embedded on SoundCloud (the CD version is essentially the same): Here s my 5-min. quickie remaster: … wherein I ve not merely boosted the volume a bit, but added punch and clarity to the dynamic range. This avoids the ugly, overcompressed attitude which has claimed many casualties in the loudness wars as you can observe from the waveforms, while at the same time being more competitive with other contemporary recordings. Overall, Imogen s voice is richer and fuller. The difference can be subtle at times, but so compare back and forth. And if you have subwoofers, let them kick in! Note that: These are web-friendly, compressed 128kbps MP3s. There s bound to be some spectra loss and there s also distortion in the original I couldn t fix. In my remaster, the volume fades out every now and then because I own no rights to this work and this is for demonstration purposes only. If Imogen or any of her reps want it taken down, they can contact me, and hopefully get a better mastering job in the process. See and hear why mastering matters?
also in: Avatar Comedy Create Creativity Education Educational Technology Free Game Help Life Love Machinima Music Online Piano Screencast Second Secondlife Software How-To Technology Technology Software How-To Texture Tip Torley Trick Tutorial Video Virtual World
SECONDLIFE FUZZY & VANESSAA
from YouTube :: Tag // secondlife on September 18, 2009
Duration: 218
Duration: 218
Author: fuzzybekool Keywords: VIDEO SECONDLIFE FUZZY DEEZUL VANESSAA DIESEL LIDEN TORLEY ROMANCE LOVE SHORT MOVIE SEX Added: September 17, 2009
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Hobnox Nudge brings social media Tenori-On to the web
from Torley Lives on September 11, 2009
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Making computer music keeps getting easier and more accessible! Not only do gear prices keep decreasing as processing power increases, many inroads have been made from pro tools to play toys thanks to web multimedia and the iPhone. High-priced gear has cheap, or even free analogues on these platforms! For instance, take the $1,000 Tenori-On. It looks so sci-fi, but out of the reach of casual pocketbooks. Enter innovators Hobnox with Nudge! Drawing from ToneMatrix and their previous grooveboxes, it s super-simple free fun… here s a catchy loop I made with Nudge in a few seconds, and like those infomercials say, IT S THAT EASY! You can make one too. PRESS PLAY in the lower right, then after you ve explored, press again to stop: Here s a video showing how to use it: And you can even fake BT-style stutter edits if you right-click for too long, muahahahaha. Like I emphasize, the awesome awesome part is you can share your micro-tunes. How long before they add the ability to chain these patterns into a song and see who you re connected with? Blessed be Synthtopia and Wire to the Ear for exposing my ears to this!
Vandercook 4 with credits
from TrilbysMill on April 20, 2009
Duration: 23
Duration: 23
Printing on a Vandercook 4. Music by Torley-torley.com
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tr.im - the best URL shortener!?
from ThatChannel.com on April 18, 2009
Duration: 0
Duration: 0
Torley takes YOU on a video tour of http://tr.im , an awesome URL shortener (shrinker, or whatever) which takes your long links and makes them mini. Not only that, it offers aesthetically-pleasing statistics like clickthrough traffic and referrers. And there are add-on tools which make it even easier to tr.im those ugly URLs and send them to Twitter. Watch and learn something new with this kewl tool! Distributed by Tubemogul.
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Expressive Dance with Kitina Celt
from TrilbysMill on March 10, 2009
Duration: 88
Duration: 88
Some old clips of Kitina Celt I put togther...WILD
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secondlife.com/kb - Second Life Knowledge Base
from Marnie Pehrson on January 21, 2009
Duration: 72
Duration: 72
VISIT THE KNOWLEDGE BASE @ http://secondlife.com/kb MEET THE DOC TEAM @ http://torley.com/docteam Distributed by Tubemogul.
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Digital art in Second Life
from TrilbysMill on July 06, 2008
Duration: 230
Duration: 230
In-life.dk presents Digital Art in Second life, with the artist Jonathan Kazan.Traditional artist has thrown over the virtual world of Second Life and the have seen the possibilities to promote there art to a broader audients. Following is the emergence of new forms of digital art as more uses the interactive and visual opportunities in Second Life.
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The Games We Played
from TrilbysMill on August 29, 2006
Duration: 1031
Duration: 1031
The following is a Piano "Megamix" of classic video game tuneage. My oh my. A short intro: I have played a number of video games during my time on Planet Earth, growing up and beyond. A lot of the music from these interactive entertainments I have found catchy and irresistable and I could not help but sonically recollect my memories into this medley, or "Megamix" of sorts. It's called "The Games We Played" in part because when I created this (2004.02.26) was a good friend's b-day and we share some good memories of some of these games -- and also, I am sure many of you have played the games and heard the music featured within and will go "Aha!" and hopefully smile a big happy smile upon hearing my rearrangements (sorry, run-on sentence - *deep breath*) . So even as 8-bit turns to 16-bit turns to 32-bit turns to who knows what, the warm-and-fuzzy memories of all that time mashing on buttons will remain long after. Thank you graciously.
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