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Opengl Videos
newest 100 opengl videos / opengl widgets / media rss: Video feed for opengl

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Videos 1 to 30
Direct Send Compositing for Parallel Sort-Last RenderingDirect Send Compositing for Parallel Sort-Last Rendering
from YouTube :: Tag // ComputerGraphics
August 06, 2008

Direct Send Compositing using the Equalizer parallel rendering framework. Data set courtesy of Stanford University Computer Graphics Laboratory. Author: Eyescale Keywords: direct-send OpenGL parallel rendering sort-last Added: August 6, 2008
example of new graphical greeter for gdmexample of new graphical greeter for gdm
from YouTube :: Tag // screencasts
July 30, 2008

This is a brief screencast of very early graphics code becoming part of the new graphical greeter for the GNOME's new gdm. It uses clutter and will be themeable to some extend via clutter's support for .json UI-description files. Author: coleraby Keywords: GNOME gdm clutter OpenGL graphical greeter login ubuntu Added: July 30, 2008
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OpenGL settings in CarraraOpenGL settings in Carrara
from Vimeo / Recent Public Videos
July 16, 2008

Learn how to adjust the settings for your OpenGL in Carrara Cast: Marcelo Teixeira
pushBall camera trackingpushBall camera tracking
from recent posts - blip.tv (beta)
July 08, 2008

This javascript / Max-MSP-Jitter program is interacted with via camera based computer vision tracking. The physical position of a tracked object, in this example a plastic easter egg, is translated into on screen coordinates for the large sphere in the program. The small spheres have a steady downward motion except when a collision is detected with the large sphere. When this occurs they are pushed out of the way by the large sphere. The collisions are emphasized by the audio feedback. This feedback is produce in a frequency modulation synthesis MSP program. Although it is not perceptible in this video, the colors of the individual small spheres determine the fundamental frequency and harmonicity of the sounds, so each color has a unique sound quality.
bouncy apple bell thingbouncy apple bell thing
from recent posts - blip.tv (beta)
July 07, 2008

This strange little video shows a test of a program that renders 3D video objects, moves them with simple collision detection and acceleration calculations and produces audio feedback for all detected collisions between objects and walls. The program is a combination of Javascript and Max-MSP-Jitter. The 3-D images are produced with OpenGL commands. All acceleration calculations and collision detection is created in the Javascript program. (A careful observer will note that the objects do not show a realistic conservation of momentum. This will be achieved in a future generation of this project. For a billards game this would be critical, for other applications, this simplified simulation might be perfectly fine.) The audio feedback is produced with frequency modulation synthesis in MSP. The y-axis position of the apple determines the fundamental frequency for its sound. This creates the rising and falling pitch that corresponds with the rise and fall of the apple.
OpenGLOpenGL
from Revver - tutorial Videos
July 04, 2008

Author: xoaxdotnet Added: Fri, 04 Jul 2008 08:24:30 -0800 Duration: 223This video shows how to program OpenGL to draw an American flag.
OpenGL SandboxOpenGL Sandbox
from YouTube :: Tag // ComputerGraphics
July 03, 2008

An OpenGL sandbox I developed for school. (Multiple classes were having final projects due at the same time, so I took the time to build a real sandbox.) Projects demoed: Simple Bezier curves. Implemented for Curves and Surfaces, Prof. Ton Borekoel. Cloth Simulation, Implemented for Advanced Mechanics, Prof. Eric Mohrman Volumetric Clouds, Phong lighting (pixel shaders) Implemented for Advanced Graphics 1, Prof. Gary Herron Behind the scenes: 3D Picking, Spherical coordinates, all linear algebra (coordinate xforms)etc... Computer Graphics 1, Computer Graphics 2, Prof. Prasana Ghalli Special thanks: GLUT Author: vaine0 Keywords: DigiPen OpenGL Cloth Spline Volumetric Clouds Particles Computer Science Graphics Shaders Phong Vertex Pixel Added: July 3, 2008
Odorless Portable Engine - Visibility TestOdorless Portable Engine - Visibility Test
from YouTube :: Tag // ComputerGraphics
June 29, 2008

Visibility Test Build: 2008 - 06 - 29 The low FPS at the start of the video is due to the player being outside of the map or 'void' which causes every face in the entire map to be rendered. Shortly after the camera dives into the first room you'll notice a rapid increase in FPS as the BSP tree is being traversed and only faces that are PV(Potentially Visible) are rendered. Author: bladerunner627 Keywords: odorless entertainment c++ opengl game development programming bladezor portable directx cpp computer graphics Added: June 29, 2008
A possible future game made in processingA possible future game made in processing
from Vimeo / Recent Public Videos
June 25, 2008

A possible future game made in processing from John G on Vimeo. Something I've been working on occasionally for far too long. One day it might be finished. Cast: John G
Point Cloud 1Point Cloud 1
from Vimeo / Recent Public Videos
June 25, 2008

Point Cloud 1 from John G on Vimeo. Another Processing/OpenGL sketch, a swathe of points stroked out along a curve, and mirrored in each axis. Cast: John G
Galaxy 1Galaxy 1
from Vimeo / Recent Public Videos
June 25, 2008

Galaxy 1 from John G on Vimeo. A simple galaxy created in processing, using OpenGL Points. Cast: John G
Real Time Shallow Water SimulationReal Time Shallow Water Simulation
from YouTube :: Tag // ComputerGraphics
June 21, 2008

GPU based simulation. Author: bangguh Keywords: computer graphics OpenGL GLSL FBO shallow water maccormack real time venant GPU simulation project Added: June 20, 2008
Music BugsMusic Bugs
from Vimeo / Recent Public Videos
June 13, 2008

Music Bugs from Oriol Ferrer Mesià on Vimeo. Custom made software by Oriol Ferrer Mesià. http://uri.cat Music By Carl Cox. Cast: Oriol Ferrer Mesià
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3D Home Architecture Program (Part 4)3D Home Architecture Program (Part 4)
from YouTube :: Tag // ComputerGraphics
June 11, 2008

More information: http://erenhalici.dyndns.org/academic/projects.html Author: yberen Keywords: OpenGL 3D Home Architecture Program Software Computer Graphics Added: June 11, 2008
3D Home Architecture Program (Part 3)3D Home Architecture Program (Part 3)
from YouTube :: Tag // ComputerGraphics
June 10, 2008

This is a video of our Computer Graphics project. More information can be found at http://erenhalici.dyndns.org/academic/ Author: yberen Keywords: OpenGL 3D Home Architecture Program Software Computer Graphics Added: June 10, 2008
3D Home Architecture Program (Part 2)3D Home Architecture Program (Part 2)
from YouTube :: Tag // ComputerGraphics
June 10, 2008

This is a video of our Computer Graphics project. More information can be found at http://erenhalici.dyndns.org/academic/projects.html. Author: yberen Keywords: OpenGL 3D Home Architecture Program Software Computer Graphics Added: June 10, 2008
3D Home Architecture Program (Part 1)3D Home Architecture Program (Part 1)
from YouTube :: Tag // ComputerGraphics
June 10, 2008

This is a video of our Computer Graphics project. More information can be found at http://erenhalici.dyndns.org/academic/projects.html Author: yberen Keywords: OpenGL 3D Home Architecture Program Software Computer Graphics Added: June 10, 2008
MultiTextureMultiTexture
from YouTube :: Tag // ComputerGraphics
May 21, 2008

GLSL MultiTexture Author: bangguh Keywords: opengl ARB extension GLSL Computer Graphics 3D MultiTexture Added: May 21, 2008
GDM + OpenGL @ Ubuntu/IntrepidGDM + OpenGL @ Ubuntu/Intrepid
from YouTube :: Videos by fed85mor
May 14, 2008

Video esplicativo dell'integrazione delle librerie OpenGL in GDM, grazie al toolkit Clutter. Dal blog di "MacSlow". Author: fed85mor Keywords: Canonical GDM Intrepid Ibex OpenGL Ubuntu Added: May 14, 2008
PlastilinaPlastilina
from YouTube :: Tag // ComputerGraphics
April 26, 2008

Tiny 3D Modeler I wrote at Polito. Basically it's a test bench for a bunch of CG algorithms I was interested in. Author: libeFara Keywords: 3D Computer Graphics Subdivision surfaces OpenGL modeling Added: April 26, 2008
PlastilinaPlastilina
from YouTube :: Tag // ComputerGraphics
April 25, 2008

Tiny 3D modeler I wrote at Polito. Author: libeFara Keywords: OpenGL computer graphics modeling subd subdivision surface Added: April 25, 2008
iPhone Application - Earth3DiPhone Application - Earth3D
from YouTube :: Tag // iPhone
April 11, 2008

This shows the Earth, Moon, and Sun rotating. Author: InstallerApps Keywords: iPhone iPod Touch Installer.app app apps application earth3d earth 3d animation opengl opengles Added: April 11, 2008
NaviDemo for eVRU & D/AVE 2DNaviDemo for eVRU & D/AVE 2D
from YouTube :: Tag // iPhone
April 07, 2008

Demonstrates the use of OpenGL-ES 1.1 API on D?AVE 2D and eVRU Rendering engines. Author: TESDemo Keywords: OpenGL ES Navigation C++ FPGA ipHone GUI UI Embedded PowerVR D/AVE MP3 OpenGL-ES SDL GDI Added: April 7, 2008
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My First OpenGL Program: BenderMy First OpenGL Program: Bender
from YouTube :: Tag // ComputerGraphics
April 05, 2008

One of my projects for Computer Graphics class. This is also my first attempt at doing anything 3D. Done using OpenGL and GLUT libraries and with C++. I was able to compile it both in Windows using Visual C++ and Linux using GCC (g++). This is all code - no GUI 3D app (e.g. Maya, 3D Studio Max) was used here. Author: modulogeek Keywords: geek opengl c++ linux Added: April 5, 2008
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MP3 HMI on WinCE, D/AVEMP3 HMI on WinCE, D/AVE
from Revver - ipod Videos
April 04, 2008

Author: TESDemo Added: Fri, 04 Apr 2008 14:19:30 -0800 Duration: 112MP3 player HMI using GUIliani, the HMI has be ported to various platforms like WinCE, Linux, TES D/AVE, eGML, eVRU
eMAP : 2D/3D Navigation Graphics RenderereMAP : 2D/3D Navigation Graphics Renderer
from my videos
April 04, 2008

Author: TESDemo Added: Fri, 04 Apr 2008 13:46:17 -0800 Duration: 253eMAP is a cross platform MAP rendering engine which provides features such as antialiasing, curved text, 3D POI, various line joins.
Media Cube with GUIliani & OpenGL-ESMedia Cube with GUIliani & OpenGL-ES
from Most Recent
April 04, 2008

Author: TESDemo Added: Fri, 04 Apr 2008 00:16:17 -0800 Duration: 74A demo using OpenGL-ES version of GUIliani
GUIliani WARP DemoGUIliani WARP Demo
from Revver - video Videos
April 03, 2008

Author: TESDemo Added: Thu, 03 Apr 2008 14:16:20 -0800 Duration: 191DaVinci as a graphics accelerator using eVRU and GUIliani HMI Framework. Combines Video and Graphics as a single DSP component for TI DM6446. GUIliani is a cross platform C++ HMI framework that can work with various graphics libraries like OpenGL, OpenGL-ES, SDL, Win GDI....



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