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(What is immersive? - Edit Wiki)
Videos 1 to 30
BMW Z4- visual edit concept - paulMOGG
from YouTube :: Tag // bmw November 16, 2008
BMW Z4- visual edit concept was created for a multi screen seta venue creating an almost 360 immersive feeling for the viewers Author: paulmogg Keywords: animation anime art experimental filmmaker reel interview manga short film trailer editing surreal immersive visual Added: November 16, 2008
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5D's Jim Bissell delves into the evolution of design
from YouTube :: Tag // newyork September 22, 2008
5D Founder and Production Designer Jim Bissel delves into the evolution of design in the film industry. Jim Bissell is a graduate of the University of North Carolina at Chapel Hill with a BFA in Theater. After working in New York and L.A. on commercials, and low budget features, he won an Emmy Award in 1980 for his work on Palmerstown, U.S.A. followed by a BAFTA nomination for production design on Steven Spielbergs E.T. the Extra-Terrestrial. He later reunited with Spielberg on the films Always and Twilight Zone. Bissell is also known for his collaboration with director George Clooney, starting with 2002s Confessions of a Dangerous Mind, followed in 2005 with his oscar nominated design for Good Night, and Good Luck, and continuing with the recent completion of Leatherheads. Other production design credits include Zack Snyders ground breaking 300, The Rocketeer, Jumanji, Someone to Watch Over Me, Falcon and the Snowman, and The Spiderwick Chronicles. Hes currently working on director Brad Birds first live action feature film, 1906. check out www.youtube.com/5Dconference08 for more videos and check out www.5dconference for more info on the upcoming conference. Author: 5Dconference08 Keywords: 5D Batman Dark Knight 300 Film TV Design Watchman Trailer XBox Palin Long Beach College Art Immersive Added: September 22, 2008
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5D: The Must Attend Design Event of 2008
from YouTube :: Tag // ComputerGraphics September 22, 2008
See what top design professionals are saying about the upcoming 5D: The Future of Immersive Design Conference. October 4 Mike Benson, executive vice president marketing, ABC Entertainment; John Tarnoff, DreamWorks Animation; and production designer Rick Carter, Avatar. 5D Panels Conference co-founder, Alex McDowell, production designer of Watchman, and Minority Report, will lead the panel Design in Flux: Immersive Design and the New Visual Narrative. In addition to Rick Carter, this session will include Tino Schaedler, architect, art director (Harry Potter); Sebastian Sylwan, senior industry manager for film at Autodesk; and Habib Zargarpour, senior art director, Electronic Arts. This panel will explore the challenges of the designers role in the process and the harnessing of technology to facilitate new levels of creative expression. Lead by Anne White, VP programming Kevin Slavin, managing director of Area/Code, and Robert Tercek, founding chairman of the Game Developers Mobile Game Summit. John Tarnoff, DreamWorks Animation, will guide the animation-focused panel, Reality and Hyper Reality: Envisioning New Design Paradigms in Computer Generated Animation. Exploring the future of environment and character in design-based entertainment, this session raises questions about the willing suspension of disbelief, and the opportunities for designers when the audience is prepared to accept any on-screen imagery. Tarnoff will be joined by Gore Verbinski; Evan Douglis, chair of School of Architecture, Pratt Institute; Scott Robertson, Art Center College of Design; and Lance Williams, computer graphics researcher, University of New Mexico. Narrating Space will explore the interaction of the virtual environment with the real world of architecture. When architecture no longer has to be concerned with physical, financial, and geographic constraints, it looks to filmmaking, story telling and other forms of media for its limitations and context. Moderated by Peter Frankfurt, co-founder/creative director, Imaginary Forces, this panel includes noted architect Greg Lynn of UCLAs School of Architecture Joseph Kosinski, commercial and feature film director now working on TR2N; and Dr. Jerry Schubel, CEO, Aquarium of the Pacific. (additional panelist to be confirmed) The boundaries between video and virtual worlds and the implications for story telling and world building will be the starting point for Building Worlds Designing for The New Frontier, to be conducted by Scott Fisher, professor and chair of the Interactive Media Division of the School of Cinematic Arts at USC. The translation of cinematic genres and stories to games and the extension of narrative experiences into real world playing fields are two questions for examination by Doug Church, EA; Qingyun Ma, dean, USC School of Architecture; Jordan Weisman, Smith and Tinker; and Tracy Fullerton, Electronic Arts Innovation Lab. The interplay of science and design in narrative media will be the subject of Bigger Bang: Colliding Science and Design, led by gestural interface pioneer and founder of Oblong Industries, John Underkoffler. The depiction of science and technology in films, novels, television and games informs and affects the work of real-world scientists; while the authors of these narrative forms are driven to incorporate the ideas and artifacts of modern and projected technology. Panel will include Paola Antonelli, design curator, The Museum of Modern Art; Chuck Hoberman, noted inventor; and David Kung, vice president, creative director Walt Disney Parks and Resorts Online. Author: 5Dconference08 Keywords: 5D Batman Dark Knight 300 Film TV Design Watchman Trailer XBox Palin Long Beach College Art Immersive Added: September 21, 2008
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Epic Fu - Comic-Con Alternatives, Watchmen, Sticker Cars
from Epic Fu (Large Flash) July 24, 2008
If you can't make it to San Diego, Zadi shows us web alternatives to Comic-Con, and she does it with style, dammit! We have a heads-up on the Watchmen mo vie, portraits of costumed fans, and New Orleans sticker cars (wtf?). Plus, our Artist of the Week gives away his comics online for free!
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Epic Fu - NiN Treasure Hunt, Scott Sigler, Who Is Banksy
from Epic Fu (Large Quicktime) July 22, 2008
Lots of secrets revelead this week! Nine Inch Nails sends fans on a Google Map-powered treasure hunt, anonymous street artist Banksy is supposedly outed, and we debunk a UFO sighting in Poland! Our FU of the Week is served by sci-fi/horror novelist and podcaster Scott Sigler, and we go on a car hopping frenzy with this week's Flash Game Challenge!
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Epic Fu - Reflectoporn, Lyrics Born, Mortified
from Epic Fu (Large Flash) July 15, 2008
The U.S. government gets more rights to spy on us, the Pirate Bay wants to encrypt the Internet, and reflectoporn is taking up way too much of Rick's time. The FU of the Week is served by Mortified, who's all about personal redemption through public humiliation. Plus, an awesome new video by Lyrics Born!
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ATLAS in silico
from YouTube :: Tag // ComputerGraphics July 12, 2008
ATLAS in silico, a physically interactive virtual reality installation, fuses dynamic media, art, emerging technologies in 3D computer graphics, computer vision and spatialized multichannel interactive audio with pioneering science. It reflects on one of the elemental scientific and cultural challenges of our time: the shift from an organism-centric to a sequence-centric view of nature made possible by metagenomics and it's ensuing impact on our understanding of the nature, origins and unity of life. The installation provides an aesthetic encounter with metagenomics data (and contextual metadata) from the Global Ocean Survey (GOS) - a recent pioneering voyage of discovery circumnavigating the Earth's oceans, the results of which give us a new picture of life on Earth with "potentially far-reaching implications for biological energy production, bioremediation, and for creating solutions for management of greenhouse gas levels in our biosphere." [http://camera.calit2. net/about-camera/GOS.php] In parallel to challenges that Darwin's work on natural selection posed to 19th Century representations of nature associated with concepts of species fixity, the new view of nature provided by vast and abstract metagenomics data, such as the Global Ocean Survey, poses a fundamental challenge for our ability in the 21st Century to represent and intuitively comprehend nature. Within ATLAS in silico, this challenge becomes a visceral, sensate experience of the abstraction of nature in to vast databases — a practice that reaches back in to the history of expeditionary science of the 19th Century and which culminates in 21st Century expeditions like the GOS. Participants experience a dream-like, highly abstract, and data-driven virtual world that combines the aesthetics of fine-lined copper engraving, lithography and grid-like layouts of 19th Century scientific representation with 21st Century digital aesthetics including 3D wireframes, particle systems, interactive 3D graphics and multi-channel spatialized audio. To highlight the historical and ongoing interplay between scientific discovery and culture, the installation contextualizes GOS sequence data within global environmental and social data from the regions in which the ocean samples were taken,and combines this data to construct the visual and auditory elements of the virtual world. By interacting with luminous and colorful 3D graphics and a responsive data-driven sonic microworld participants explore relationships within data that spans from the molecular (nano scale of protein molecules) to the global (geo-referenced sampling site, socio-economic and environmental data). The experience takes place within an immersive virtual environment constructed from contextual metadata. This invisible context animates the virtual world as a driving force, much like natural ocean currents, revealing internal structure within the data and metadata -- bridging out from the nano scale to the global and back again creating a multi-scale, multi-modal multi-resolution experience. The installation, as seen in this video, utilizes a combination of infrared motion tracking, custom computer vision, multi-channel (10.1) spatialized interactive audio, 3D graphics, data sonification/audio design, networking, and the Varrier 60 tile, 100-million pixel barrier strip auto-stereoscopic display. Through this ongoing collaboration we explore the possibilities for achieving works with multiple entry points that can exist concurrently as aesthetic experiences, artistic practice, and as the basis for scientific tools. The title refers to in silico (computational as opposed to in vivo or in vitro) biology and the abilities that emerging technologies offer us in atlasing the features of our world in ever-increasing detail. Author: atlasinsilico Keywords: New Media Art Virtual Reality Interactive immersive experience bioart art and science metagenomics Global Ocean Added: July 11, 2008
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Epic Fu - Gaming Addiction, Viacom vs. YouTube, Second Skin
from Epic Fu (Large Flash) July 10, 2008
It's the week of the iPhone 3G, third-party Facebook apps are up to no good, Viacom ganks our viewer data from YouTube, and our Artist of the Week is the Basquiat-inspired TMNK (The Me Nobody Knows). Plus, Zadi talks to the filmmakers behind the WoW documentary Second Skin, and we catch up with all your campfire responses.
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Epic Fu - Doomsday Machine, Robot Rock Band, Felicia Day
from Epic Fu (Large Quicktime) July 08, 2008
We debunk Genepax's water-powered car, get funky with a robot rock band, and we ditch a few dicks with the new Word of the Week. Plus, we check out an awesome web-based image illustrator for all you MS Paint graduates. All that, and the FU of the Week is served by writer, producer, and star of The Guild, Felicia Day.
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Epic Fu - July 4th Ideas, Facebook Dipping, DIY Radio
from Epic Fu (Large Flash) July 03, 2008
Bored for the 4th? There's always Facebook dipping, DIY crop circles, and candid photos of street fashion! Seth MacFarlane and Wil Wheaton are working on a new web series with Google, and our Artist of the Week is graffiti master Above. Plus, Steve gives a quick rundown of DIY radio resources!
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Epic Fu - George Carlin, Saul Williams, Is Radio Dead?
from Epic Fu (Large Quicktime) June 26, 2008
We thank George Carlin for making us aware of our words, we hear Saul Williams choose his words wisely, and we discover a social network dedicated to learning new languages. Our Artist of the Week does everything from tattoos to album covers and we talk to the band Salt and Samovar. Plus, we give away two of their handmade CD's!
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Head Tracking for Desktop VR Displays Using the WiiRemote
from Metacafe - New Videos June 20, 2008
Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space........ please rate and comment my video Ranked 3.14 / 5 | 401 views | 1 comment Click here to watch the item Submitted By: brentin777 Tags: Wii Remote Wiimote Virtual Reality VR Display Head Tracking 3D Games Interactive Computers Nintendo Immersive Window
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We look at the..
from EPIC-FU June 17, 2008
We look at the high price of gas and the tools available online to help get the most for your buck. The FU of the Week is served by Elon Musk of Tesla and his new 100% electric supercar!
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Epic Fu - iphones, manbabies, hairhats, mix members
from EPIC-FU June 12, 2008
Ok, so the 3g iPhone is sweet, but it ain't as cheap as it sounds. Father's Day is coming up, and Internet memes are always a good gift, plus we have crazy pop culture musicals and we get to meet a few members of the EPIC FU community!
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Epic Fu - firefox 3, nude remix, secret society, why tuesday
from EPIC-FU June 10, 2008
This week we're freaking in love with Firefox 3's RC2 release, we look at a super-simple event RSVP tool, and show some amazing and spooky steam punk art. This week's FU is served by Jacob Soboroff of Why Tuesday?, an organization dedicated to election reform.
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Did he say "dodecahedron"? Check out Immersive Media
from Channel 10 May 14, 2008
Yes, in fact, he DID say dodecahedron! The whiz kids over at Immersive Media have created a camera that records omnidirectional video. What's that? Well, omnidirectional digital video captures a full-motion spherical world, simultaneously in every direction. I could explain it further but it's easier for you to just watch the video :) Then- head on over to their site and take the immersive challenge. I can't wait till they team up with Z-Dome and Virtual Earth!
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You Are Here (short version)
from YouTube :: Tag // shopping February 22, 2008
www.snibbeinteractive.com By Scott Snibbe for Snibbe Interactive We adopted Snibbe's most popular floor exhibit, Boundary Functions, to an astonishing new museum designed by Zaha Hadid, with exhibit design by Ansel and Associates. For an exhibition on light and shadow, we created Central Mosaic, a new commission that records visitors' shadow movements into a never-ending fractal pattern. We created the world's first interactive fountain in cooperation with Thinkwell Design and Gordon Group Holdings for a shopping center in Atlantic City, New Jersey. Working with Interior Architects' Los Angeles office, we created a unique corporate lobby installation featuring a Shadow Mosaic. We created Near to viscerally and humorously explore the topic of network technologies and relationships. We created a unique Shadow Mosaic for Yahoo corporation to add a new opportunity for social interaction and play at their Sunnyvale, California, corporate headquarters. We created You Are Here, a unique exhibit that uses surveillance technologies to demonstrate the vibrant life of a museum. Author: SnibbeInteractive Keywords: Art Interactive Scott Snibbe You are Here Museum Tracking Video Immersive Installation Added: February 22, 2008
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NASA CoLab Second Life - 30 Second version
from YouTube :: Videos by parsectt7 February 20, 2008
NASA CoLab is a Collaborative Space Exploration Laboratory being developed at NASA. CoLab will provide a framework for exciting partnership projects between the nation's space program and the thriving technology-entrepreneurial community. In addition to the benefits to collaborating with intellectual assets of the technology business sector, the general public will benefit through various projects supporting the NASA's goals. CoLab will feature a physical space in downtown San Francisco, a collaborative online space where scientists and engineers from NASA will collaborate with the entrepreneurial technology community, and a space in "Second Life", a virtual learning community with interactive content. This video is focused on NASA CoLab's Second Life efforts. Welcome to my contribution to the mission of NASA. (the quick version) Author: parsectt7 Keywords: NASA CoLab Second Life Earth Primbee JPL Science virtual reality immersive synthetic environment colab world Added: February 20, 2008
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La Reve Island - Second Life
from YouTube :: Tag // secondlife February 04, 2008
SLurl: http://slurl.com/secondlife/La%20Reve... Read more about the artwork presented here on the New World Notes blog http://nwn.blogs.com/nwn/2007/12/la-r... Artwork, 3D environment architecture, and landscaping by Lash Xevious. Camera work by Candide LeMay & Amalthea Blanc Music by Dreamaiden, "Blue Light" http://www.dreamaiden.com Author: rbuzescu Keywords: second life la reve lash xevious immersive art Added: February 3, 2008
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