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babelcast-2009.08.29

babelcast-2009.08.29

from babelcast on August 29, 2009
Duration: 310
27 June to 29 August 2009
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babelcast-zoetrope-2009.08.29

babelcast-zoetrope-2009.08.29

from babelcast-zoetrope on August 29, 2009
Duration: 310
27 June to 29 August 2009
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77 Million Paintings - Second Life™ Installation

77 Million Paintings - Second Life™ Installation

from YouTube :: Tag // secondlife on August 23, 2009
Duration: 428
Author: annabethrobinson Keywords: 77 Million Paintings Brian Eno Angrybeth Second Life Machinima Generative Visual Music Triptych Installation Art Video Metaverse BlueAir.tv Added: August 23, 2009
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BAKOKO Pecha Kucha Vol. 64 - SuperDeluxe, Tokyo

BAKOKO Pecha Kucha Vol. 64 - SuperDeluxe, Tokyo

from recent posts tagged architecture - blip.tv (beta) on August 03, 2009
Duration: 480
BAKOKO's Alastair Townsend participated in Pecha Kucha Vol. 64 held at SuperDeluxe, Tokyo on July 29th 2009. BAKOKO is a international design practice based in Tokyo, Japan, founded by architects Alastair Townsend and Kayoko Ohtsuki. Townsend presented the design and construction of the Cutty Sark Pavilion (the world's first building to have been realized using Bentley's parametric design software, Generative Components). The talk goes on to briefly present recent projects including Acacia Arboricola Synthetica (a synthetic tree house), a restaurant on the water (on top of a skyscraper), the Shi Shi O Doshi rain shelter, and the Matuso Mansion. for more: bakoko.jp Pecha Kucha Night, devised by Astrid Klein and Mark Dytham (Klein Dytham architecture), was conceived in 2003 as a place for young designers to meet, network, and show their work in public. The key to Pecha Kucha Night is its patented system for avoiding this fate. Each presenter is allowed 20 images, each shown for 20 seconds each giving 6 minutes 40 seconds of fame before the next presenter is up. This keeps presentations concise, the interest level up, and gives more people the chance to show. for more: pecha-kucha.org
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Getting some MIDI lovin with Elysium

Getting some MIDI lovin with Elysium

from YouTube :: Tag // screencasts on June 28, 2009
Duration: 522
Author: rubymatt Keywords: elysium generative music midi Added: June 28, 2009
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babelcast-zoetrope-2009.06.26

babelcast-zoetrope-2009.06.26

from babelcast-zoetrope on June 26, 2009
Duration: 309
30 March to 26 June 2009
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babelcast-2009.06.26

babelcast-2009.06.26

from babelcast on June 26, 2009
Duration: 309
30 March to 26 June 2009
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morphing

morphing

from Vimeo / The Vimeo HD Channel on March 27, 2009
Duration: 0
Morphing series compilation, download the original version for better quality. Prints available at revoid.be/morphing Audio: Cinematic Orchestra - All things to all men cinematicorchestra.com Cast: Gwen Vanhee
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Slipmat + Processing Proof-of-Concept

Slipmat + Processing Proof-of-Concept

from advin20 on June 15, 2008
Duration: 104
This proof-of-concept video was produced to demonstrate that the Slipmat computer music language can be integrated with the popular Processing visualization language.
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Feed-back 2

Feed-back 2

from Bekult on February 23, 2008
Duration: 198
Computer art abstract videoloops (personal) and personal music
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Inside-The-Oscillator

Inside-The-Oscillator

from EOLovers on November 11, 2007
Duration: 153
Inside-The-Oscillator is a sound-installation by Edo Paulus.
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scrollbars

scrollbars

from EOLovers on November 11, 2007
Duration: 79
Scrollbars is an installation by Jan Robert Leegte and Edo Paulus.
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Metrics Of Mind

Metrics Of Mind

from EOLovers on November 11, 2007
Duration: 139
A performance by Amy Cox and Edo Paulus
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Resonating-With-Light

Resonating-With-Light

from EOLovers on November 11, 2007
Duration: 119
Resonating-With-Light is a sound-installation by Edo Paulus.
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Resonating-With-secondlifeWind

Resonating-With-secondlifeWind

from EOLovers on November 11, 2007
Duration: 161
Resonating-With-secondlifeWind, a virtual sound-installation by Edo Paulus (aka Edo Autopoiesis) in Second Life.
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Untitled (worms) - Philip Galanter - 1999

Untitled (worms) - Philip Galanter - 1999

from gopherCG on October 15, 2007
Duration: 209
This is a 3 minute excerpt of a 60 minute generative art video. It was created using genetic software coded by the artist. The software system used is called GA1 and is described in a paper that was presented at the Generative Art Conference in Milan Italy in 2000. More information is available at: http://philipgalanter.com. This piece is intended for installation using floor to ceiling projection and high fidelity sound. This online rendering has reduced resolution and fidelity.
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Digital Creatures #1 - Ant Concert

Digital Creatures #1 - Ant Concert

from Beyond the Rainbow on June 20, 2007
Duration: 172
A fun work I did recently. Little Ants, busy working together, randomly moving the notes around a bar of music whilst it is playing. This might become the first in a set of works, looking at using the movement of, and interaction between digital creatures to create musical works. Here is a screen-captured movie of what it looks like...
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tina 2006 - Jasch - Codespace

tina 2006 - Jasch - Codespace

from Shantell Martin 27+ on October 19, 2006
Duration: 0
part of a performance by Jasch - generative audio and video soundscapes to immerse yourself in sunday 01/10/2006, Electrofringe 2006, Newcastle, Australia http://www.thisisnotart.org/http://www.thisisnotart.org/Members/ben/jasch-codespace/ http://www.jasch.ch/ Codespace integrates realtime drawing and motion-images with electronic sounds that evoke an abstract place where organical and crystalline shapes pulsate and flow. Generative (rule-based) processes or algorithms and realtime action by the artist are applied to basic shapes which in conjuction with finely graded colours comprise a rich palette of textures and shapes. empty dark space is inhabited by fast moving abstract shapes, structures with an architectural quality develop over extended periods of time. The piece evolves from dark and minimalist atmospheres to abstract densities, like a digital painting performed before the viewer s eyes. Memory of the images accumulates, obtaining qualities like a painting or etching. Reduction and concentration of elements helps to maintain the crucial focus, build the tension and give insights into the enigmatic and invisible world built of code.
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