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Call of Duty 4: Grudge Match on maniaTV's Arcade
from Revver - house Videos May 28, 2008
Author: Wiredset Added: Wed, 28 May 2008 11:49:35 -0800 Duration: 236Join Arcade host Rob, Devin, and American Pie Beta House's Nic Nac and Jake Siegel in a Call of Duty 4 Grudge Match. This week the guys play with electro-shock dog collars on - just don't die and you will be fine. To see the full show check out Arc
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Network Multiplayer Game
from Revver - game Videos March 04, 2008
Author: slimetoner Added: Tue, 04 Mar 2008 06:46:24 -0800 Duration: 287Another video tutorial on making a network game. Rapid 3D game creation using FPS Creator.
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Game Probe Ep3 - Bioshock: Narrative Architecture
from - blip.tv (beta) January 13, 2008
Bioshock constructs its cinematic experience through the composition of architectural space above and beyond the singular frame. As with any great work of architecture the freedom to look anywhere is curtailed by a finely and carefully crafted set of vistas where the designer continually prompts the viewer/player to be positioned and to gaze at features, views and 'frames' specifically arranged for specific visual impact and narrative engagement.
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Game probe Ep2 - Half Life 2: unbroken perspective
from - blip.tv (beta) January 13, 2008
Episode 2 in the Game Probe series looks at the much celebrated Half Life 2. Whilst much of the praise heaped on HL2 was directed at its superb physics engine, HDR light mapping and deeply engaging narrative, what went largely unnoticed is that it set a new paradigm for first-person shooter genre games - no cut scenes. A singular and unbroken perspective with no folding of time through cuts or editing shifts.
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Game Probe Ep1 - Theif: the presence of self
from - blip.tv (beta) January 13, 2008
The infamous Shalbridge Cradle level from Theif: Deadly Shadows presents one of the most profoundly effecting gaming moments ever created. The episode explores the nature of self actualized in the game and the carefully constructed sense of fear dervived from nothingness.
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