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Software Engineering Radio - the podcast for professional software developers
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Software Engineering Radio is a podcast targeted at the professional software developer. The goal is to be a lasting educational resource, not a newscast. Every ten days, a new episode is published that covers all topics software engineering. Episodes are either tutorials on a specific topic, or an interview with a well-known character from the software engineering world. All SE Radio episodes are original content we do not record conferences or talks given in other venues. Each episode comprises two speakers to ensure a lively listening experience. SE Radio is an independent and non-commercial organization. All content is licensed under the Creative Commons 2.5 license.
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Episode 96: Interview Krzysztof Czarnecki from Software Engineering Radio - the podcast for professional software developers on May 08, 2008 3 views / likes
Podcast (MP3): Download Hosts: Markus Guests: Krzysztof Czarnecki Recording venue: JAOO 2007 This episode is the long-awaited (and much requested) interview with Krzysztof Czarnecki, the author, together with Ulrich Eisenecker, of the book Generative Programming. In the interview we discussed the state of generative programming today and related it to model-driven development and DSLs. We then talked a little bit about product lines in general. We then discussed his current field of research, which currently focusses on framework-specific modeling languages and non-trivial roundtrip engineering. Links Krzysztof s Homepage Book: Generative Programming Paper: Automatic extraction of framework-specific models from framework-based application code
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Episode 94: Open Source Business Models with Dirk Riehle from Software Engineering Radio - The Podcast for Professional Software Developers on April 23, 2008 36 views / likes
Podcast (MP3): Download Hosts: Markus Guests: Dirk Riehle Recording venue: In this episode we're talking to Dirk Riehle about open source business models. We started looking at the way OS projects work and defined different kinds of open source projects. In the main part of the discussion we looked at various ways of how to make money with open source: consulting, support contracts, commercial variant of an open source project, etc. We then looked at the chances and risks of each of these approaches. The next part focused on different open source licenses and how they are suitable for open source business. We concluded the episode by discussing a couple of specific questions and loose ends. After the show, Dirk informed me about the following three corrections: Black Duck Software's main product is called protexIP not IP Central, there are presently 70 licenses approved by the Open Source Initiative, and EnterpriseDB has so far acquired $37M in venture capital Links Open Source Definition Dirk Riehle s commentary on Open Source Research The Total Growth of Open Source Open Source Business Models and Developer Careers Resolving the Naming Confusion Mark Radcliffe on legal issues
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Episode 94: Open Source Business Models with Dirk Riehle from Software Engineering Radio - the podcast for professional software developers on April 23, 2008 39 views / likes
Podcast (MP3): Download Hosts: Markus Guests: Dirk Riehle Recording venue: In this episode we're talking to Dirk Riehle about open source business models. We started looking at the way OS projects work and defined different kinds of open source projects. In the main part of the discussion we looked at various ways of how to make money with open source: consulting, support contracts, commercial variant of an open source project, etc. We then looked at the chances and risks of each of these approaches. The next part focused on different open source licenses and how they are suitable for open source business. We concluded the episode by discussing a couple of specific questions and loose ends. After the show, Dirk informed me about the following three corrections: Black Duck Software's main product is called protexIP not IP Central, there are presently 70 licenses approved by the Open Source Initiative, and EnterpriseDB has so far acquired $37M in venture capital Links Open Source Definition Dirk Riehle s commentary on Open Source Research The Total Growth of Open Source Open Source Business Models and Developer Careers Resolving the Naming Confusiowww.riehle.org/2008/04/06/commercial-professional-and-communn Mark Radcliffe on legal issues
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Episode 92: Introduction to Game Development from Software Engineering Radio - The Podcast for Professional Software Developers on April 07, 2008 51 views / likes
Podcast (MP3): Download Hosts: Arno Guests: Oliver Jucknath Recording venue: In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole. Links Game Programming Wiki Amit s Game Programming Information Book: Scott Jacobs, Game Programming Gems 7
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Episode 92; Introduction to Game Development from Software Engineering Radio - the podcast for professional software developers on April 07, 2008 102 views / likes
Podcast (MP3): Download Hosts: Arno Guests: Oliver Jucknath Recording venue: In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole. Links Game Programming Wiki Amit s Game Programming Information Book: Scott Jacobs, Game Programming Gems 7
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Episode 91: Kevlin Henney on C++ from Software Engineering Radio - The Podcast for Professional Software Developers on March 30, 2008 45 views / likes
Podcast (MP3): Download Hosts: Arno Guests: Kevlin Henney Recording venue: In this episode, we talk with Kevlin Henney about the C++ programming language. We look at the history and the culture of the language, and how it went through several phases in its evolution. We also take a look at some of the special language features of C++ and their overall influence. Links Kevlin s Website Homepage of the ISO C++ standards committee The Annotated Reference Manual (ARM) The Boost Library Bjarne Stroustrup paper: Evolving a language in and for the real world: C++ 1991-2006
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Episode 91: Kevlin Henney on C++ from Software Engineering Radio - The Podcast for Professional Software Developers on March 30, 2008 111 views / likes
Podcast (MP3): Download Hosts: Arno Guests: Kevlin Henney Recording venue: In this episode, we talk with Kevlin Henney about the C++ programming language. We look at the history and the culture of the language, and how it went through several phases in its evolution. We also take a look at some of the special language features of C++ and their overall influence. Links Kevlin s Website Homepage of the ISO C++ standards committee The Annotated Reference Manual (ARM) The Boost Library Bjarne Stroustrup paper: Evolving a language in and for the real world: C++ 1991-2006
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in mefeedia since September 2006
website: http://www.se-radio.net
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(c)2006-2007 SE-Radio Team. All content is licensed under the Creative Commons 2.5 license (see http://creativecommons.org/licenses/by-nc-nd/2.5/)
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